Squad & Roster

You always start with Pistol and one random ally. Win the reward wheel or hidden doors to recruit more characters, level them up, and boost their stats. Every character has a role badge — Damage Dealer, Healer, Support, Suppressor, Finisher, Debuffer, or Tank — so you can see at a glance what it brings to the squad.

Battle Turns

Wheel & Doors

After every wave you spin two reward wheels: one for a new recruit, one for a permanent upgrade (Max HP, Level Up, Revive, Attack/Defense/Haste Up, Deploy Turret, and more). Discarding a recruit trains your whole squad instead — a higher-level recruit is worth more levels. A permanent Attack/Defense/Haste Up reward goes to a squad member who doesn't have it yet; only if everyone already has it does it convert into a level-up instead. Before the final boss you can also open one of three doors for a bonus.

Turret

The Engineer's Place Turret move (or the Deploy Turret upgrade) puts a turret into its own reserved party slot alongside your regular squad — it doesn't take one of their spots. The turret can't be selected or given orders; instead it automatically fires a shot at a random enemy right after every squad member's move, like a helper drone. It still has HP and can be attacked and destroyed by enemies.

Game Modes

FriendlyShooter World RPG

A roguelike squad battler — recruit up to 4 characters, battle through forest, desert, and city arenas, and spin two reward wheels after every victory.

Back to Home

Your Squad

You begin every run with Pistol and one random common ally. Each stage is 3 waves — the last is always a boss wave — and after every wave you spin two reward wheels: one for a new character, one for a squad upgrade. Discard a recruit and your whole squad gains a level instead. Fight through the Forest, Desert, City, a Frobble boss, a door-lined corridor, and the Gable & Goble final showdown. Choose Story Mode for the full campaign, or Infinite Mode for endless waves with a squad of up to 6. Tap ? How to Play in the corner any time for a refresher.

Best story stage: 0  |  Best infinite wave: 0

Stage: 1
Round: 1
Squad Alive: 4

Enemies

Your Squad

Select a squad member to act.

Stage Cleared!

Spin the wheel for a chance at a new character or a squad upgrade.

The Final Corridor

Three doors stand before the final showdown. Shoot one — it may hold an ability, or nothing at all.

Squad Wiped

Your squad fell on stage 1.

Campaign Complete!

You defeated Gable & Goble and cleared the whole world. Great work, squad leader!